Someone might get the wrong idea."Īpologizes to Captain Aldis for wearing Stormcloak Armor. May happen when the player uses any dragon shout in front of a guard. "It is the power of old! The Voice of the Dragonborn!" "By the Gods! What manner of power is that?" Player uses a non-aggressive dragon shout in front of a guard. that's a Shout! Like the Graybeards on their mountain!" "Go cast your fancy magic someplace else."Īpproached by the player with magic spells ready. Player casts a spell in the guard's presence. "You come up to me, fists raised? You looking for a beating?" "Guard might get nervous, a man/woman approaches with his/her weapon drawn."Īpproached by the player with weapons drawn.Īpproached by the player with fists raised. Whiterun guards before and after Battle for Whiterun (Sided with the Legion). Guards in Whiterun have this dialogue before Bleak Falls Barrow is completed. "You should talk to the Jarl up in Dragonsreach, lend any aid you can." "It's bad luck to talk about that place." Morthal Guards when asked about the burned house "Jarl's been looking for someone who ain't superstitious though. "Just a few more hours and I can crawl under some furs." "I trust the day's found you well, thane." "I hope you're finding the city in proper order, thane." "You hear that? I swear, there's something out there. "Only burglars and vampires creep around after dark. "Bit late to be wandering around, isn't it?" Because the werewolves and vampires don't." Just say the word."Ĭomplete Dragon Rising and use your shout. "No matter what else happens, the guards will always be grateful for everything you've done." "They say Ulfric Stormcloak murdered the High King. Been too long since we've had a good bandit raid." "I mostly deal with petty thievery and drunken brawls. "I'd be a lot warmer and a lot happier with a bellyful of mead." "Could sure use a warm bed right about now." "Brigands I can handle, but this talk of dragons? World's gone mad, I say." One of those horrors comes here, we'll be ready." Damn dragons could swoop down at any time." "My cousin's out fighting dragons, and what do I get? Guard duty." "Disrespect the law, and you disrespect me." Return to the Underdark in this all-new adventure taking place as part of D&D's "Rage of Demons" storyline, featuring the legendary outcast drow Drizzt Do'Urden and some of the deadliest enemies ever to terrify Faerûn."I used to be an adventurer like you. Option to disable monster level scaling in DM campaigns.Community facing development of these features to begin immediately.Adjustable game systems, ex: round timer, loot tables, etc. #SWORD COAST LEGENDS MODS DIALOG MOD#Official introduction of mod support, including.Lock/unlock locations on all quest states (give/update/complete).Ability for DMs to change the randomized interiors of every tile.Ability to give ambient text to NPCs on select.Village area and village-related placeable objects for DMs to use in their modules.Revisions and improvements to the rules for death, party wipe, and stabilize, including new options for players that want more challenge.DM-placeable visual effects (fire, smoke, etc.).New Playable Sub-race: Drow Elves (including access to Darkness and Faerie Fire abilities).Address concerns with ninja looting in multi-player games.Bug fixes and additional community feedback items as time allows.Custom creatures will have additional monster abilities available to them.Increased Number of Available Monster Abilities."Strength" roll and have their Strength modifier automatically added to the roll.For instance, characters will be able to specifically make a Players will be able to use ability rolls that take their character's bonuses into account.Players will be able to store additional items within their own personal stash.All character points will be refunded, allowing players to change builds or Characters wishing to forget their prior training will be able to do so.New outdoor area cleared and ready for customization with over 150 new placeable nature objects for DMs.Existing unique companion skill trees will become available to players.Companion-Specific Skill Trees Unlocked for Players.Added the option to lock your cursor to the window.Doubled the max length for DM quest conversation text.Hotkey added to re-center camera on player.DM collect quests will display "x of x found" on the HUD.When entering the adventurer's camp, the party will heal any damage previously taken.The WASD keys and the middle mouse button will still work the way Players will now be able to move the camera by nudging the edges of the screen.Screen nudge with mouse (toggled option).Cemetery DM location with over 35 new placeable objects and new player gear.New "Liars' Night" themed area and placeables in the spirit of Halloween.Halloween Update: "The Pumpkin Patch" October 30th This is a list of DLC and expansions released for the game.
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